News

  • 29

    Sep

    Release Notes for 9/28/2016 [GAMEPLAY] – Replaced accuracy model for shots taken while in the air. Seeblog.counter-strike.net/index.php/air-time/ for details. (Thanks /u/SlothSquadron for RC feedback) [SOUND] – Increased fidelity and reduced distortion in fire sounds for Famas, Galil, Aug, SG553, M4A4, M4A1-S, unsilenced M4A1-S, and AK47. – Added unique distant, draw, and reload sounds for Famas, Galil, Aug, SG553, M4A4, M4A1-S, and unsilenced M4A1-S. [MISC] – Added Series 2 Pins to available offers. – Added Bestiary Sticker Capsule to available offers. – Added Sugarface Sticker…
  • 22

    Sep

    Release Notes for 9/21/2016 [NETWORKING] – Allowing wider range for network channel bandwidth rate setting representing allowed game traffic to client: — Increased default rate to 196608 which will accommodate users with internet connections of 1.5 Mbps or better. — Players can increase their rate setting up to 786432 to represent 6 Mbps surge bandwidth allowed, but must be aware that requesting high surge bandwidth may cause packet loss if their ISP or network hardware drops packets at a high surge rate. [SMOKE] – Flying smoke grenades no longer have a half-second restriction after…
  • 17

    Sep

    Release Notes for 9/16/2016 [Gameplay] – The first-person camera of players, spectators, and demo-viewers is no longer allowed to rise higher than their third-person head. This should prevent first-person players from being able to see from perspectives where their third-person head is not also exposed. – When a player’s first-person camera is adjusted, bullets fired from both their client and server-side locations are also adjusted to emit from the corrected position. – If for any reason the third-person player animation lowers a player’s head beneath the client’s first-person…
  • 19

    Aug

    Release Notes for 8/18/2016 [CSGO] – Added the Gamma 2 Case. [SERVERS] – Added official game servers in Peru. [SPECTATOR] – Player xray glow now dims when player is not making any audible sound. Several convars are available to tweak this behavior; “find spec_glow” for a list. [MISC] – Restored availability of cl_avatar_convert_rgb command used by tournament organizers. [LINUX] – Fix a bug where some users would have a bad mem_level set which would cause poor performance. [SOUND] – Increased fidelity and reduced distortion for fire sounds of the Glock, HKP2000, USP-S and…
  • 04

    Aug

    Release Notes for 8/3/2016 [GAMEPLAY] – New accuracy recovery method and new recovery rates for the M4A1-S, M4A4, and AK-47. See details HERE. [SOUND] – Increased fidelity of firing sounds for P250, Five-Seven, Tec-9, CZ75-Auto, and Dual Berettas. – Added unique reload and distant sounds for P250, Five-Seven, Tec-9, and Dual Berettas. [MISC] – Added defusekit player state to game state integration support. – cl_weapon_debug_print_accuracy 2 is now a tab delimited formatted output of information. – Fix a bug that rarely caused a player to be on the wrong team in competitive…
  • 28

    Jul

    Release Notes for 7/27/2016 [UI] – Radar is no longer hidden when win panel comes up. – Shipping changes to how some UI elements are implemented in preparation for a move to Panorama UI. This should have no noticeable change in UI functionality, but is the first step in moving to the new system. — Please report any UI regressions to csgoteamfeedback@valvesoftware.com and include #UIFeedback in the subject heading. [SOUNDS] – Increased fidelity of firing sounds for P90, MP7 and MP9 – Added unique reload and draw sounds for P90, MP7 and MP9 – Slightly reduced volume of firing for…
  • 16

    Jul

    Release Notes for 7/15/2016 [ Operation Wildfire ] – Operation Wildfire has come to a close. – The Operation Wildfire case is available for all players. [ Misc ] – Added ESL One Cologne 2016 tournament finalists and champions to the Major Trophy. [ Sound ] – Increased fidelity for Bizon, Mac10 and UMP45 weapons. – Unique reload and draw sounds for Bizon, Mac10 and UMP45 weapons. – New sound for C4 disarm start and disarm finish, more in line with C4 plant sounds. – New sound for empty magazine impacting with ground. – Lowered volume of low ammo sound and added unique…
  • 25

    Jun

    Release Notes for 6/24/2016 [COLOGNE 2016] – Added team stickers, player autographs, Pick’Em and Fantasy Games for Cologne 2016 CS:GO Major Championship. — counter-strike.net/pickem/cologne2016 – Added support for Cologne 2016 game authentication codes to allow third-party websites and applications to manage your Cologne 2016 Pick’Em and Fantasy Games without running the actual game client. — For more information on game authentication codes, visit: developer.valvesoftware.com/wi…PickEm_Fantasy_Management [GOTV] – Community GOTV relays will now reliably sign in to Steam and CS:GO backend…
  • 16

    Jun

    Release Notes for 6/15/2016 [CS:GO] – Added new Gamma weapon case featuring 17 community-created weapon finishes and all-new knife finishes. – Operation Wildfire Access Pass is no longer available for purchase. [XP] – New CS:GO players will get a significant earned XP boost multiplier in Recruit and Private Ranks. – Competitive matchmaking for new CS:GO players is now unlocked sooner, as soon as they rank up from Recruit to Private Rank 2. [PRIME BETA UPDATE] – CS:GO accounts will be Prime if they have verified their phone number and achieved at least Lieutenant Rank 21 or have…
  • 20

    Mai

    Release Notes for 5/19/2016 [MISC] – Blood decals on player models will now reliably display for players and spectators in-game. – Buy menu calculation of the Accurate Range of weapons will now show same values as obtained with cl_weapon_debug_show_accuracy and cl_weapon_debug_print_accuracy, gameplay has not changed. – Steam controller now properly adjusts when scoped respecting zoom_sensitivity_ratio_joystick value. – Major championship trophy animation will now show more rows of etched names when inspected. – Accounts that get a global cooldown for GSLT violation will no longer…
  • 22

    Apr

    Release Notes for 4/21/2016 [UI] – Adjusted Spectator Graphs: Replaced HSP and economy stats with Enemies Flashed and Utility Damage. – Added main menu UI to register for a new beta. [MAPS] – Tulip — Various bug and exploit fixes – Mirage — Vandalism – Moved Nuke to the Active Duty map group. – Moved Inferno to the Reserves map group. [OPERATION WILDFIRE] – Updated a Wildfire mission (YOINK!) for the bonus condition to use Santorini instead of Nuke. [SDK] – demoinfogo tool code is now available on GitHub and no longer ships as part of SDK. — github.com/ValveSoftware/csgo-demoinfo, patches…
  • 24

    Mrz

    Release Notes for 3/23/2016 [MISC] – Fixed a bug where the map overview would move a dead player’s icon to the position of their spectator camera, showing a live player’s position (Thanks jubiii!) – Added a missing collection tag to Shadow Case. [SERVERS] – This update includes a previously released patch for gameservers to deny setinfo calls for keys that weren’t configured at client connection time. – Added a convar sv_vote_count_spectator_votes that can be set to zero while enabling sv_vote_allow_spectators to initiate votes without casting an initial YES…
  • 18

    Mrz

    Release Notes for 3/17/2016 [MLG Columbus 2016] – Added MLG Columbus 2016 Team and Player Autograph Stickers, now available for purchase, with 50% of the proceeds from sticker sales going to the players and organizations. – Stickers can be used as game pieces in the Columbus 2016 Fantasy Team Game and Pick’Em Challenge. [HOLIDAY] – Added festive chickens. [MISC] – Updated phong shader to apply envmap albedo tint that matches phong albedo tint and intensity values. – r_drawclipbrushes 3 now shows grenadeclip brushes. – “ignoremsg” console command behavior should now match…
  • 03

    Mrz

    Release Notes for 3/2/2016 – Updated lights.rad with new Nuke asset entries Nuke: – Open vents no longer shield players from flashbangs – Added grenadeclips – Improved bot navigation – Removed ladder cage from T rooftop – Fixed vcollide on door frames – Fixed a number of spots where C4 could get lost – Fixed C4 and grenades falling through B floor frame – Fixed scissor gates blocking flashbangs – Fixed a few pixelwalks
  • 27

    Feb

    CSGO: Update Released Release Notes for 2/26/2016 26 FEB 2016 - cs_blog_tag.png [ OPERATION WILDFIRE ] – Added the third Co-op Strike Mission. – Added last comic unlock. – Added lobby setting to tell you if you are out of missions. – Added next mission countdown timer to journal maps. [MAPS] – Cache — Fixed one-way texture at Quad boxes — Improved visibility of vents — Fixed pixelwalk at B fences — Improved matching of foot-step sounds and ground materials across the map – Coast — Fixed pixel walk in A site — Removed exploitable angle in B site – Royal — Various…
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